Haha, the orthos aren't very pretty. Obviously I had to make the jacket transparent to actually see what I needed to model beneath it... :P
His belt and jacket are both textured objects. I don't like texturing things much in Metasequoia, because the UV unwrap process isn't very intuitive, in my opinion.
So I tried making his expressions in Keynote. Working with expressions in Keynote is why easier in PMDe, I'll say that much. But the problem came when I was trying to export the model as a PMD. It simply does not work. I've installed two different PMD export plug-ins but I can never get it to work. =/
So I don't know when this model will be completely finished. Not only are the expressions not playing nice, but I am not looking forwards to rigging the jacket. OTL
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